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Pause (パウゼ, Pauze) was the youngest member of the Ghost Chess. A child who accompanied General and acted the spokesperson for both.

Appearance[]

Pause was a young boy with blonde hair and green eyes. He wore a zip-up doublet and an off-white ruff around his neck. His baggy black pants were cuffed at the ankles; his brown shoes pointed at the ends. Pause's witchy hat had a slit in the front decorated with teeth on the inside, and it made subtle movements every time he used his Würfel die.

In MÄR Heaven: Oblivion of Clavier, his skin was depicted to be pale blue, giving him a zombie-like appearance.

Personality[]

Like all the Ghost Chess soldiers, Pause was fascinated with the forbidden power of Ghost ÄRMs, unaware of the danger the pose until Sarah Band died. He admired his leader Kapel Meister, often addressing him as 'brother', and was horrified when he turned on him.

Etymology and Origin[]

Both he and his partner General take their names from the music term 'generalpause'. Also known as a 'grand pause' or 'grosse pause', it functions to create a silence for a period of time at the discretion of the performer (or conductor with an ensemble) and/or the fermata when used over a rest or barline. As indicated in the name, these are intended to be pauses of longer duration than any of the others. These marks are always shown over rests. They also interrupt the normal tempo of a composition.

History[]

Under Kapel Meister's orders, Pause and General set out to find and bring Alviss to Phantom. They come across Alan, Nanashi and Ed and attack them once they learn Alviss is not with them. However, the two are quickly defeated and forced to retreat.

When Team MÄR overpowers the Ghost Chess, Pause and his fellow soldiers were betrayed as Kapel Meister absorbed them into his body. He struggles for air, begging for General to help him before perishing.

ÄRMs[]

Pause's only ÄRM is:

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